Book 7 - cited pages
195 pages cited by canon records - back to Book 7
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- entity Osteops
- fact To read this book on a Monday, the reader must make the sound of an Osteop with a toothache, as loudly as possible.
- fact Failure to make the Osteop sound on Monday may result in an actual Osteop howling for three hours outside your bedroom window.
- continuity first_appearance of Osteops cites al1, story debut is b07
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- entity APPP
- entity P'niknik
- fact To read this book on a Tuesday, the reader must make the sound of a panicking P'niknik summoning its family to the APPP, as loudly as possible.
- fact Failure to make the P'niknik sound on Tuesday will result in an actual family of panicking P'nikniks entering your bedroom and having a picnic, chewing on curtains and carpets.
- continuity first_appearance of P'niknik cites al1, story debut is b07
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- entity Snollimpest
- fact To read this book on a Wednesday, the reader must make the sound of a two-headed Snollimpest getting into a bath that is too cold.
- fact Failure to make the Snollimpest sound on Wednesday may result in a spot fine of $45 and having to take a cold bath.
- continuity first_appearance of Snollimpest cites al1, story debut is b07
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- entity Almanac
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- entity Dash Candoo
- entity Dashville
- entity Greta Gretchen-Hoffer
- entity Jenna-Veeve Vvvwossington the Nineteenth
- entity Norbert Niblett
- entity Norma Niblett
- entity Palm-Scallywags
- entity Rob Newman
- relationship Dash Candoo friend_of Rob Newman
- relationship Dash Candoo friend_of Greta Gretchen-Hoffer
- relationship Norma Niblett other Norbert Niblett
- relationship Jenna-Veeve Vvvwossington the Nineteenth located_in Dashville
- continuity Rob Newman relationship label: 'best friend' vs 'friend'
- continuity first_appearance of Norbert Niblett cites al1, story debut is b07
- continuity first_appearance of Norma Niblett cites al1, story debut is b07
- continuity first_appearance of Palm-Scallywags cites al1, story debut is b07
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- entity Collum Ollum
- entity Gronville Honkersmith
- entity Mainly Smiles
- entity MGWN
- entity Mr. Darling
- entity Mr. Plumtree
- entity Petunia Trundle-Humple
- entity Semaphorius Trundle-Humple
- entity Vesuvius Casablanca
- relationship Gronville Honkersmith attends Swedhump Elementary
- relationship Collum Ollum attends Swedhump Elementary
- relationship Mr. Plumtree works_at Swedhump Elementary
- relationship Mr. Darling works_at Swedhump Elementary
- relationship Mr. Plumtree teacher_of Dash Candoo
- continuity first_appearance of Mainly Smiles cites al1, story debut is b07
- continuity first_appearance of MGWN cites al1, story debut is b07
- continuity first_appearance of Petunia Trundle-Humple cites al1, story debut is b07
- continuity first_appearance of Semaphorius Trundle-Humple cites al1, story debut is b07
- continuity first_appearance of Vesuvius Casablanca cites al1, story debut is b07
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- entity Dash Candoo
- entity FMM-66
- relationship Dash Candoo uses FMM-66
- fact Dash set his FMM-66 (Foot-Massage Machine) to go off at 4.55am.
- continuity first_appearance of FMM-66 cites al1, story debut is b07
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- entity Dash Candoo
- fact Dash got out of bed at 5.15am.
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- entity Antercoaster
- entity Dash Candoo
- relationship Dash Candoo owns Antercoaster
- fact On Sundays, Dash drops his ants off at their antercoaster where they spend the day.
- continuity Antercoaster: recurring gadget across al1 and b07
- continuity first_appearance of Antercoaster cites al1, story debut is b07
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- entity Aqua-Suit
- entity Dash Candoo
- relationship Dash Candoo uses Aqua-Suit
- continuity first_appearance of Aqua-Suit cites al1, story debut is b07
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- entity aerial aqua network
- relationship Dash Candoo uses aerial aqua network
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- entity aerial aqua network
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- entity Carrot Sandwich
- entity Dash Candoo
- entity Henry the Hog
- fact Henry the Hog was fast asleep in the entrance hall of his burrow when Dash prepared his breakfast.
- fact A carrot sandwich is one of Dash's favorite meals.
- continuity Henry the Hog name form: Henry the Hog / Henry-the-Hog / Henry the Staircase-moose
- continuity first_appearance of Carrot Sandwich cites al1, story debut is b07
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- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Quadcycles
- entity Rob Newman
- relationship Dash Candoo uses Quadcycles
- fact Dash, Rob and Greta rode quadcycles to Niblett Beach.
- continuity Quadcycles: recurring vehicle across story books and Almanac
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- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Niblett Beach
- entity Quadcycles
- entity Rob Newman
- relationship Rob Newman uses Quadcycles
- relationship Greta Gretchen-Hoffer uses Quadcycles
- fact Dash, Rob and Greta rode quadcycles to Niblett Beach.
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- entity Niblett Beach
- entity Sandcastle Competition
- incident Sandcastle Competition
- relationship Dash Candoo attends Sandcastle Competition
- relationship Rob Newman attends Sandcastle Competition
- relationship Greta Gretchen-Hoffer attends Sandcastle Competition
- fact The sandcastle competition starts at 2 PM.
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- entity Quadcycles
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- entity Greta Gretchen-Hoffer
- entity Swedhump Elementary
- relationship Dash Candoo attends Swedhump Elementary
- relationship Greta Gretchen-Hoffer attends Swedhump Elementary
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- entity Armadillo Cake
- entity Deggs
- entity Pizzup
- entity QSB
- entity Wombat Juice
- fact Pizzup is like pizza but different and better; one of the key ingredients is hover-yeast, which allows the pizzup to levitate or float.
- fact Armadillo Cake is armadillo-flavored cake shaped like an armadillo.
- fact Deggs are eggs laid by Desert-quails, like chicken eggs but better, and come in 132 different flavors.
- fact Wombat juice actually has nothing to do with wombats.
- continuity Pizzup hover-yeast description: with / without 'Not only because it tastes better, but because'
- continuity Armadillo Cake recurring across b04 and b07
- continuity Pizzup: recurring in-world food with hover-yeast across multiple books
- continuity Wombat Juice ingredient disclaimer: recurs across books
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- entity Madagascar-Pie
- entity Osteop Milk
- fact Madagascar-Pie is a very delicious pie loved by anyone who tastes it.
- fact Osteop milk tastes better if milked with the left hand; doctors recommend one glass daily, to be drunk between 7am and 8am.
- continuity Osteop Milk timing phrasing: '7am and 8am' vs '7 and 8am'
- continuity Madagascar-Pie: recurring food element across b05, b07 and al1
- continuity Osteop Milk: recurring dietary item with consistent rules across b03, b05, b07, and al1
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- entity Jessoponius
- entity Osteops
- entity Snollimpest
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- entity CIRAWIS
- entity Mainly Smiles
- entity Rob Newman
- incident Mainly Smiles kidnapped
- relationship Rob Newman uses CIRAWIS
- fact Rob activated his CIRAWIS (Comprehensive Information Receiving Antenna with Inbuilt Speaker) to receive news about the Mainly Smiles being kidnapped.
- continuity al1 summary of b07 Sunday (Mainly Smiles kidnapping / Norma Island)
- continuity al1 Book 7 summary overlaps with b07 Norma Island / Botanical Gardens plot
- continuity al1 Book 7 recap vs b07 full narrative
- continuity first_appearance of CIRAWIS cites al1, story debut is b07
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- entity Mainly Smiles
- entity Vesuvius Casablanca
- relationship Vesuvius Casablanca other Mainly Smiles
- fact A few years ago, the famous explorer Vesuvius Casablanca found the Mainly Smiles hiding under a bridge during a fierce storm.
- continuity al1 Mainly Smiles entry overlaps b07 kidnapping and Botanical Gardens facts
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- entity Dashville Botanical Gardens
- entity Jenna-Veeve Vvvwossington the Nineteenth
- entity Mainly Smiles
- relationship Mainly Smiles located_in Dashville Botanical Gardens
- relationship Dashville Botanical Gardens located_in Dashville
- relationship Jenna-Veeve Vvvwossington the Nineteenth other Mainly Smiles
- fact Mayor Jenna-Veeve Vvvwossington the Nineteenth offered to house the Mainly Smiles at the Botanical Gardens, in the middle of which stands the Mayoral Villa-Mansion Residence.
- continuity Mayor of Dashville ordinal: Nineteenth (b07) / Ninth (al1)
- continuity al1 Mainly Smiles entry overlaps b07 kidnapping and Botanical Gardens facts
- continuity first_appearance of Dashville Botanical Gardens cites al1, story debut is b07
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- entity Dashville Botanical Gardens
- entity Mainly Smiles
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- entity Dashville Botanical Gardens
- entity Jenna-Veeve Vvvwossington the Nineteenth
- entity Mainly Smiles
- entity Vesuvius Casablanca
- relationship Vesuvius Casablanca works_at Dashville Botanical Gardens
- fact Because the Botanical Gardens got so busy, the Mayor asked Vesuvius Casablanca to move in to help; he was excellent with the Mainly Smiles, managing visitors, and proved an excellent gardener.
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- entity Vesuvius Casablanca
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- entity Mainly Smiles
- entity Warp-vortex
- incident Mainly Smiles kidnapped
- incident Investigation at the Botanical Gardens
- continuity Warp-vortex used for covert travel during class time
- continuity al1 summary of Book 7 Botanical Gardens / Norma Island plot vs. i_b07_01
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- entity Dash Candoo
- entity Warp-vortex
- incident Investigation at the Botanical Gardens
- relationship Dash Candoo uses Warp-vortex
- fact Using the Warp-Vortex requires removing the input nozzle from the backpack and saying a password, after which the users are sucked up and deposited at their destination in an instant.
- continuity Warp-vortex name: hyphenated vs unhyphenated vs capitalised forms
- continuity Warp-vortex: cross-book recurrence as in-world gadget
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- entity Dash Candoo
- entity Dashville Botanical Gardens
- entity KB-15
- entity Warp-vortex
- incident Mainly Smiles kidnapped
- incident Investigation at the Botanical Gardens
- relationship Dash Candoo uses KB-15
- fact Using the Warp-Vortex requires removing the input nozzle from the backpack and saying a password, after which the users are sucked up and deposited at their destination in an instant.
- continuity KB-15 Imminent Danger Warning Device: recurs across all 16 volumes and al1
- continuity al1 summary of Book 7 Botanical Gardens / Norma Island plot vs. i_b07_01
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- entity Dash Candoo
- entity Dashville Botanical Gardens
- entity Greta Gretchen-Hoffer
- entity KB-15
- incident Mainly Smiles kidnapped
- incident Investigation at the Botanical Gardens
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- entity Warp-vortex
- incident Mainly Smiles kidnapped
- incident Investigation at the Botanical Gardens
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- entity Dash Candoo
- incident First visit to Norma Island - confronted by PTH
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- entity Norma Island
- incident First visit to Norma Island - confronted by PTH
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- entity Chopto-hopto-copter
- entity Norma Island
- incident First visit to Norma Island - confronted by PTH
- relationship Chopto-hopto-copter located_in Norma Island
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- entity Greta Gretchen-Hoffer
- entity MGWN
- entity Rob Newman
- incident First visit to Norma Island - confronted by PTH
- relationship Greta Gretchen-Hoffer uses MGWN
- fact Greta had brought a Miniaturized Galloping Water-Ninny (MGWN) in her backpack.
- continuity MGWN full name: Miniaturised / Miniaturized Galloping Water-Ninny
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- entity Instant Object Expander
- entity MGWN
- entity Rob Newman
- incident First visit to Norma Island - confronted by PTH
- relationship Rob Newman uses Instant Object Expander
- fact Rob used an IOE (Instant Object Expander) to deminiaturize the MGWN.
- continuity first_appearance of Instant Object Expander cites al1, story debut is b07
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- entity MGWN
- incident First visit to Norma Island - confronted by PTH
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- entity MGWN
- incident First visit to Norma Island - confronted by PTH
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- entity Greta Gretchen-Hoffer
- entity Norma Niblett
- entity Rob Newman
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- entity Greta Gretchen-Hoffer
- entity Rob Newman
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- entity Dash Candoo
- entity Rob Newman
- incident Second visit to Norma Island - captured by Palm-Scallywags
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- entity Dash Candoo
- entity Norma Island
- entity Rob Newman
- incident Second visit to Norma Island - captured by Palm-Scallywags
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- entity Norma Island
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- entity KB-15
- incident Second visit to Norma Island - captured by Palm-Scallywags
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- entity KB-15
- incident Second visit to Norma Island - captured by Palm-Scallywags
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- entity Almanac
- entity Blue-Eyed Monsters
- entity Palm-Scallywags
- incident Second visit to Norma Island - captured by Palm-Scallywags
- relationship Palm-Scallywags enemy_of Blue-Eyed Monsters
- fact Palm-Scallywags are dangerous; they fear nothing except Blue-eyed Monsters and coconuts falling on their heads.
- continuity Blue-Eyed Monsters name capitalisation: Blue-Eyed Monster / Blue-eyed Monster
- continuity first_appearance of Blue-Eyed Monsters cites al1, story debut is b07
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- entity Blue-Eyed Monsters
- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Palm-Scallywags
- entity Rob Newman
- incident Second visit to Norma Island - captured by Palm-Scallywags
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- entity Dash Candoo
- entity Move #3,453 (Advancing Fence)
- entity Palm-Scallywags
- incident Second visit to Norma Island - captured by Palm-Scallywags
- fact Dash, Rob and Greta initiated Move #3,453 (Advancing Fence) when surrounded by Palm-Scallywags.
- continuity Move #3,453 (Advancing Fence): al1 entry overlaps with b07 use and appendix
- continuity first_appearance of Move #3,453 (Advancing Fence) cites al1, story debut is b07
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- entity Move #7,083 (No Idea What This Is)
- entity Palm-Scallywags
- incident Second visit to Norma Island - captured by Palm-Scallywags
- fact The Palm-Scallywags responded with Move #7,083 (No Idea What This Is).
- continuity Move #7,083 (No Idea What This Is): almanac entry and in-story deployment
- continuity first_appearance of Move #7,083 (No Idea What This Is) cites al1, story debut is b07
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- entity Move #666 (Crazy People Having Allergic Reaction to Coconuts)
- entity Palm-Scallywags
- incident Second visit to Norma Island - captured by Palm-Scallywags
- fact Dash and friends replied with Move #666 (Crazy People Having Allergic Reaction to Coconuts).
- continuity Move #666 (Crazy People Having Allergic Reaction to Coconuts): appears in Almanac and b07
- continuity first_appearance of Move #666 (Crazy People Having Allergic Reaction to Coconuts) cites al1, story debut is b07
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- entity Move #11,144 (Fan & Encircle)
- entity Palm-Scallywags
- incident Second visit to Norma Island - captured by Palm-Scallywags
- fact The Palm-Scallywags responded with Move #11,144 (Fan & Encircle), which was too much for Dash and friends, and they were captured.
- continuity Move #11,144 (Fan & Encircle): al1 entry overlaps with b07 use and appendix
- continuity first_appearance of Move #11,144 (Fan & Encircle) cites al1, story debut is b07
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- entity Petunia Trundle-Humple
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- entity Small Remote-Activated Train
- incident Second visit to Norma Island - captured by Palm-Scallywags
- relationship Small Remote-Activated Train located_in Norma Island
- fact PTH used a sinister gadget to open the hatch, from which came railway tracks along which came an S-RAT (Small Remote-Activated Train) that carried their cage underground.
- continuity first_appearance of Small Remote-Activated Train cites al1, story debut is b07
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- entity Bograt
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- entity Snerpent
- continuity first_appearance of Snerpent cites al1, story debut is b07
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- entity Mainly Smiles
- incident Mainly Smiles kidnapped
- incident Escape from underground cage using fake Blue-Eyed Monsters
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- entity Mainly Smiles
- incident Mainly Smiles kidnapped
- incident Escape from underground cage using fake Blue-Eyed Monsters
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- entity Dash Candoo
- entity Metal Dissolving Spray
- entity Rob Newman
- incident Mainly Smiles kidnapped
- incident Escape from underground cage using fake Blue-Eyed Monsters
- relationship Rob Newman uses Metal Dissolving Spray
- fact Rob had a can of MDS (Metal Dissolving Spray) which melted the bars of the cage in one quick spray.
- continuity first_appearance of Metal Dissolving Spray cites al1, story debut is b07
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- entity Mainly Smiles
- incident Mainly Smiles kidnapped
- incident Escape from underground cage using fake Blue-Eyed Monsters
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- entity Mainly Smiles
- incident Mainly Smiles kidnapped
- incident Escape from underground cage using fake Blue-Eyed Monsters
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- entity Blue-Eyed Monsters
- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Mainly Smiles
- incident Escape from underground cage using fake Blue-Eyed Monsters
- fact Greta's plan was to paint two large blue spots under the mouth of each Mainly Smile so that when upside-down the spots looked like eyes and the smiles looked like scowls, terrifying the Palm-Scallywags who feared Blue-eyed Monsters.
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- entity Greta Gretchen-Hoffer
- entity Mainly Smiles
- incident Escape from underground cage using fake Blue-Eyed Monsters
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- entity Blue-Eyed Monsters
- entity Mainly Smiles
- incident Escape from underground cage using fake Blue-Eyed Monsters
- fact Greta's plan was to paint two large blue spots under the mouth of each Mainly Smile so that when upside-down the spots looked like eyes and the smiles looked like scowls, terrifying the Palm-Scallywags who feared Blue-eyed Monsters.
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- entity Move #4,766 (Subterranean Recapture)
- entity Palm-Scallywags
- incident Escape from underground cage using fake Blue-Eyed Monsters
- fact The Palm-Scallywags deployed Move #4766 (Subterranean Recapture) but froze and fled when they saw the apparent Blue-eyed Monsters.
- continuity Move #4,766 (Subterranean Recapture): almanac entry and in-story deployment
- continuity first_appearance of Move #4,766 (Subterranean Recapture) cites al1, story debut is b07
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- entity Petunia Trundle-Humple
- incident Chase on the island and PTH's escape attempt
- relationship Petunia Trundle-Humple leader_of Palm-Scallywags
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- entity Mainly Smiles
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- incident Chase on the island and PTH's escape attempt
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- entity Dash Candoo
- incident Chase on the island and PTH's escape attempt
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- entity Dash Candoo
- entity Move #26,401 (Spring Bounce)
- incident Chase on the island and PTH's escape attempt
- fact Dash used Combat Move #26,401 (Spring Bounce, Island Style) to cause coconuts to fall on the Palm-Scallywags.
- continuity Move #26,401 name: Spring Bounce vs Spring Bounce Island Style
- continuity first_appearance of Move #26,401 (Spring Bounce) cites al1, story debut is b07
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- entity Dash Candoo
- entity Immediate Super-Fast Formation
- entity Move #26,401 (Spring Bounce)
- incident Chase on the island and PTH's escape attempt
- fact Upon Dash yelling the move number 26,401, their training activated and they went into ISFF (Immediate Super-Fast Formation) in a micro-second.
- continuity first_appearance of Immediate Super-Fast Formation cites al1, story debut is b07
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- entity Dash Candoo
- entity Move #26,401 (Spring Bounce)
- entity Rob Newman
- incident Chase on the island and PTH's escape attempt
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- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity IACS
- incident Chase on the island and PTH's escape attempt
- relationship Greta Gretchen-Hoffer uses IACS
- fact Greta deployed her IACS (Instant Anti-Coconut Shield) straight out of her backpack to protect them from falling coconuts.
- continuity first_appearance of IACS cites al1, story debut is b07
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- entity Palm-Scallywags
- incident Chase on the island and PTH's escape attempt
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- entity Palm-Scallywags
- incident Chase on the island and PTH's escape attempt
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- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Rob Newman
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- entity Dash Candoo
- entity Petunia Trundle-Humple
- entity Rob Newman
- incident Chase on the island and PTH's escape attempt
- continuity Police triplocopter arrival after SPIN Radio call
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- entity Chopto-hopto-copter
- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Petunia Trundle-Humple
- entity Rob Newman
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- entity Dash Candoo
- entity Rob Newman
- entity SPIN Radio
- incident Chase on the island and PTH's escape attempt
- relationship Rob Newman uses SPIN Radio
- fact Rob pulled out his SPIN radio and called the police; within 47 seconds they heard the sound of triplocopter rotors.
- continuity Rob calls police via SPIN Radio at end of mission
- continuity SPIN Radio: recurring gadget used by Rob Newman across multiple books
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- entity Triplocopter
- incident Chase on the island and PTH's escape attempt
- relationship Triplocopter other Palm-Scallywags
- fact Rob pulled out his SPIN radio and called the police; within 47 seconds they heard the sound of triplocopter rotors.
- continuity Triplocopter response time: 27 seconds (b05) vs 37 seconds (b06, b09) vs 47 seconds (b07)
- continuity Triplocopter: recurring police vehicle summoned via SPIN radio across multiple books
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- entity Triplocopter
- incident Chase on the island and PTH's escape attempt
- continuity SPIN Radio used by Rob to call police triplocopter
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- entity Chopto-hopto-copter
- entity Petunia Trundle-Humple
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- entity Petunia Trundle-Humple
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- entity Petunia Trundle-Humple
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- entity Krypto-web
- entity Line-Launcher
- entity Rob Newman
- incident Chase on the island and PTH's escape attempt
- relationship Rob Newman uses Line-Launcher
- relationship Line-Launcher uses Krypto-web
- fact Rob used his line-launcher to shoot a strand of krypto-web at the chopto-hopto-copter to prevent PTH's escape.
- continuity Krypto-web rope: recurring gadget across b01, b07, b13
- continuity first_appearance of Line-Launcher cites al1, story debut is b07
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- entity Krypto-web
- incident Chase on the island and PTH's escape attempt
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- entity Chopto-hopto-copter
- entity Krypto-web
- incident Chase on the island and PTH's escape attempt
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- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Rob Newman
- incident Visit to Old Man Trundle-Humple in the trees
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- entity Petunia Trundle-Humple
- incident Visit to Old Man Trundle-Humple in the trees
- relationship Petunia Trundle-Humple other Semaphorius Trundle-Humple
- relationship Petunia Trundle-Humple other Mainly Smiles
- fact Petunia Trundle-Humple's full name is Petunia Trundle-Humple, and she is the daughter of Semaphorius Trundle-Humple.
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- entity Dashville Botanical Gardens
- entity Petunia Trundle-Humple
- entity Semaphorius Trundle-Humple
- incident Visit to Old Man Trundle-Humple in the trees
- relationship Petunia Trundle-Humple other Semaphorius Trundle-Humple
- relationship Semaphorius Trundle-Humple parent_of Petunia Trundle-Humple
- fact Petunia Trundle-Humple's full name is Petunia Trundle-Humple, and she is the daughter of Semaphorius Trundle-Humple.
- fact Petunia Trundle-Humple's plan was to return the Mainly Smiles only if her father got his old job back at the Botanical Gardens.
b07:c09:p204
b07:c09:p205

- entity Dash Candoo
- entity Petunia Trundle-Humple
- incident Visit to Old Man Trundle-Humple in the trees
- fact While the police got Petunia Trundle-Humple to fill out Confession Forms 88-84f, 7774g, 997r, TF339, FG323k and Arrest Forms 33s, 557g, 98893h, 34554453m, 34566j and 277c, Dash and friends visited her father.
b07:c09:p210
b07:c09:p211

- entity Dash Candoo
- entity Semaphorius Trundle-Humple
- incident Visit to Old Man Trundle-Humple in the trees
b07:c09:p212
b07:c09:p213

- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Petunia Trundle-Humple
- entity Rob Newman
- incident Visit to Old Man Trundle-Humple in the trees
- continuity Police triplocopter takes villain to Witch Nose Island / Devil Nose Island
b07:c09:p214

- entity Dashville Botanical Gardens
- entity King Cockroach
- entity Petunia Trundle-Humple
- entity Witch Nose Island
- incident Visit to Old Man Trundle-Humple in the trees
- relationship Petunia Trundle-Humple other Witch Nose Island
- fact Witch Nose Island is the most secure prison on earth.
- continuity Prison island name: Witch Nose Island vs Devil Nose Island vs Devil-Nose Island
- continuity Witch Nose Island name: Witch Nose Island / Witch-Nose Island / Devil Nose Island
- continuity Witch Nose Island: 'most secure prison on earth' vs 'most secure prison ever' vs 'probably the most secure prison on earth'
- continuity Villains sent to Witch Nose Island / Devil Nose Island prison
- continuity Witch Nose Island: recurring prison destination for defeated villains
- continuity first_appearance of King Cockroach cites al1, story debut is b07
b07:c09:p215
b07:c09:p216

- entity Dashville Botanical Gardens
- entity King Cockroach
- entity Mainly Smiles
- entity Petunia Trundle-Humple
- incident Visit to Old Man Trundle-Humple in the trees
- relationship Petunia Trundle-Humple works_at Dashville Botanical Gardens
- fact If someone swears to King Cockroach, they absolutely must follow through; nobody in history has ever sworn to King Cockroach and not followed through.
- fact Petunia Trundle-Humple swore to King Cockroach that she would work in the Botanical Gardens and never do anything against the law again.
- continuity King Cockroach description: b07 vs al1
b07:c09:p217

- entity King Cockroach
b07:c09:p218

- entity Dashville Botanical Gardens
- entity Mainly Smiles
- incident Mainly Smiles kidnapped
- incident Visit to Old Man Trundle-Humple in the trees
b07:c10:p220

- entity Dash Candoo
- entity Greta Gretchen-Hoffer
- entity Rob Newman
- entity Sandcastle Competition
- incident Sandcastle Competition
b07:c10:p221

- incident Sandcastle Competition
b07:c10:p222

- incident Sandcastle Competition
b07:c10:p223

- incident Sandcastle Competition
b07:c10:p224
b07:c10:p225

- entity Mr. Darling
- entity Pinkfish
- entity Swedhump Elementary
- incident Sandcastle Competition
- relationship Mr. Darling teacher_of Dash Candoo
- relationship Mr. Darling owns Pinkfish
- fact Mr. Darling, a math teacher from Swedhump Elementary, built a structure for his pinkfish at the sandcastle competition.
- continuity Mr. Darling's pinkfish: recurring motif across books 1, 3, 4, 6, 7
- continuity Pinkfish as Mr. Darling's pets: recurring motif across books
b07:c10:p226

- entity Stumpnose Elementary
- incident Sandcastle Competition
- relationship Stumpnose Elementary enemy_of Swedhump Elementary
- fact Stumpnose Elementary is the rival school to Swedhump Elementary; their sandcastle smelt of rotting sardine, putrefying kelp and decaying seaweed.
- continuity Stumpnose Elementary sardine smell as recurring in-world trait
b07:c10:p227
b07:c10:p228
b07:c10:p229
b07:c10:p231
b07:c10:p232

- entity Mainly Smiles
- incident Sandcastle Competition
b07:c10:p234
b07:c10:p235

- entity Dash Candoo
- entity Grainometer 40,000
- entity Jenna-Veeve Vvvwossington the Nineteenth
- entity Sandcastle Competition
- incident Sandcastle Competition
- relationship Jenna-Veeve Vvvwossington the Nineteenth other Sandcastle Competition
- relationship Dash Candoo owns Grainometer 40,000
- fact Dash, Rob and Greta won the sandcastle competition with their sandcarrot featuring a massive Mainly Smile.
- fact Mayor Jenna-Veeve Vvvwossington the Nineteenth handed Dash and friends the trophy, the Grainometer 40,000, and a key to the Botanical Gardens.
b07:c10:p236
b07:c10:p237

- entity Greta Gretchen-Hoffer
b07:c10:p238

- entity Rob Newman
b07:c99:p244

- entity Almanac
b07:c99:p245

- entity Almanac
- entity Antercoaster
- entity Aqua-Suit
- entity Armadillo Cake
- fact Armadillo cakes come in eight sizes: Very large, Large, Large medium, Medium medium, Small medium, Small, Tiny, and Microscopic.
- fact The last two sizes (Tiny and Microscopic) are not really worth getting, except for your ants.
- fact The AC-SP-350 antercoaster can accommodate 350 ants on a single ride and is the most popular model on the market.
- fact The AC-SP-950 antercoaster can accommodate more ants and the ride is two minutes longer, but it is more expensive and a bit of a hassle to move around.
- fact The Aqua-suit's main function is to prevent the wearer being scratched, and it also boosts agility during aqua-combat.
- continuity AC-SP350 model number: AC-SP350 / AC-SP-350
b07:c99:p246

- entity Backpack-ladder
- fact The Aqua-suit was pioneered by Gregory Gomponik, Gabriella Glissicle's great grandfather's grandmother's grandfather, who was a member of the 'Oscillating Eight', a legendary waterslide performance troupe.
- fact In 2019, a BPL autodeployed in a factory staff member's car, causing him to drive off the road into a shallow duck pond; three ducks were injured and the factory had to pay a $25,000 fine.
- fact In 2016, three employees at the BPL factory were injured during testing when the main backpack cover was not correctly fastened and the ladder expanded inside the backpack, causing it to explode.
- continuity Duckpond spelling: duckpond / duck pond (two words)
- continuity BPL deployment word: auto-deployed / autodeployed
- continuity BPL duckpond incident: duck recovery detail present vs absent
b07:c99:p247

- entity Blue-Eyed Monsters
- entity Bograt
- entity Carrot Sandwich
- entity Collum Ollum
- fact Blue-eyed Monsters are born with brown eyes which turn bluer every time they eat a Palm-Scallywag; the bluer the eyes, the more dangerous.
- fact No sighting of a Blue-Eyed Monster has ever been officially verified; they may not even exist.
- fact A Bograt is a disgusting kind of rat that lives and breeds in only the vilest, smelliest bogs; they aren't actually dangerous, just disgusting.
- fact No photo has ever been taken of a Bograt and no proper research has been done on them; they may perhaps be made-up.
- fact A carrot sandwich tastes best if the carrots are arranged in a zig-zag format, and there is no limit to how many carrots you can have between the outer carrots.
- fact Collum Ollum once brought a carrot sandwich to school that had thirty two center-carrots.
- fact The annual ICSMC (International Carrot Sandwich Making Competition) is one of the most televised events of the year and features the world's greatest chefs and carrot growers.
- fact It is one of Dash's secret ambitions to take part in the ICSMC one day.
- continuity Blue-Eyed Monsters name capitalisation: Blue-Eyed Monster / Blue-eyed Monster
- continuity Bograt research claim: b06 vs b07 vs b13 wording differs on whether Bograts may be made-up
- continuity Bograt: recurring creature across b06, b07, b13 and al1
b07:c99:p248

- entity Chopto-hopto-copter
- entity CIRAWIS
- entity Deggs
- fact The Chopto-hopter-copter is modelled on the aerodynamics of the common grasshopper and uses spring-loaded mechanical hind legs to jump take-off very rapidly.
- fact Newer models of the Chopto-hopter-copter come equipped with retractable chopping pincers capable of cutting through anything except krypto-web.
- fact The Chopto-hopter-copter is manufactured by G & J Tarrow Siblings Inc.
- fact The CIRAWIS is developed, marketed and distributed by Mgadigadi Industries.
- fact Deggs come in 132 different flavors; their flavor is activated by what kind of mood you're in and happens automatically.
- fact The main kinds of Deggs are: Fry Degg, Scramble Degg, Poach Degg, and Boil Degg.
b07:c99:p249

- entity FMM-66
- entity Grainometer 40,000
- entity Hummock
- entity IACS
- fact The FMM-66 gently starts massaging your feet ten minutes before your actual wake-up time; Dash's FMM-66 is mounted into the base of his bed.
- fact According to the Grainometer, approximately 10,000 grains of sand are in a handful, depending on the size of your hand.
- fact Hummocks are actual, soft-furred, live creatures that grow between trees; they hum according to your mood.
- fact If you're sleepy and climb into a hummock, it will gently hum you to sleep; if you're in a bad mood it will cheer you up with a sunny, upbeat hum.
- fact The IACS (Instant Anti-Coconut Shield) has inbuilt PPT (Projectile Protection Technology) so that coconuts suffer no damage when they hit the shield.
- continuity FMM-66 description wording: 'fantastic device' (al1) vs 'brilliant device' (b07)
- continuity FMM-66 bed mounting: 'mounted inside the base' (al1) vs 'mounted into the base' (b07)
- continuity Hummock description: soft-furred detail present in b07 but absent in al1
b07:c99:p250

- entity Immediate Super-Fast Formation
- entity Instant Object Expander
- entity Jessoponius
- fact Other shield versions include IAHS (Instant Anti-Hail Shield), IAMS (Instant Anti-Meteorite Shield), and IAWS (Instant Anti-Walrus Shield).
- fact To use the IOE, the user aims at the target, presses the red button, and thinks of how big they'd like it to expand; to shrink back, press the green button three times.
- fact IOE beams bounce off mirrors, so the user can expand themselves by aiming at a mirror or directly at themselves.
- fact ISFF (Immediate Super-Fast Formation) can be applied to combat moves, getting out of bed, getting into bed, showering, massaging a walrus, and escaping an angry walrus.
- fact A Jessoponius is a single-headed, furry, human-sized mammal that loves singing and loves taking showers; its favourite activity is a combination of the two.
- continuity Jessoponius shower description: adores vs loves taking showers
b07:c99:p251

- entity KB-15
- entity King Cockroach
- entity Krypto-web
- entity Line-Launcher
- fact KB-15 flash codes: Red on-off 1-second intervals continuous means imminent danger; Red on 2s off 2s means imminent lightning storm; Green on 3s off 1s means takeout delivery almost here; Blue on 5s off 5s means battery needs charging.
- fact Krypto-Web is the world's strongest rope, made from the leaf fibers of a hammaphore tree; not even a Saw-toothed Doublodile can chew through it.
- fact King Cockroach is a totally terrifying person-insect-thing; nobody knows if he actually exists, what he looks like, where he lives, or what kind of food he eats.
- fact The Line-Launcher has a projectile distance of up to 500 yards and employs CRT (Coil-Release Technology).
- continuity KB-15 green flash code: 'Takeout delivery' vs 'Pizzup delivery' almost here
- continuity Krypto-web leaf-fiber spelling: 'leaf-fibers' vs. 'leaf fibers'
- continuity Krypto-web leaf-fiber description: with vs. without micro-fiber elaboration
- continuity Line-Launcher description: pocket/backpack (al1) vs backpack-mounted (b07)
- continuity King Cockroach description: b07 vs al1
b07:c99:p252

- entity Madagascar-Pie
- entity Mainly Smiles
- entity Metal Dissolving Spray
- entity Vesuvius Casablanca
- fact Madagascar-Pie was invented by Mrs. Nosey-Komba, who lives on a small island off northern Madagascar; the recipe is classified.
- fact Mainly Smiles smile 98% of waking hours and 99% during sleep.
- fact Mainly Smiles' diet consists of leaves, grasses, seeds and their favorite, smushrooms.
- fact Mainly Smiles walk at 3.1 miles per hour (same as humans) and run at 9.3 miles per hour.
- fact Mainly Smiles have a lifespan of 10-13 years (same as dogs).
- fact Mainly Smiles' favorite activities are smiling, cuddling, and foraging for smushrooms.
- fact The largest spotted herd of Mainly Smiles is 133.
- fact Mainly Smiles are fairly rare but widely distributed; small pockets have been spotted in all explored sectors of Moremi Forest, The Foothills and the eastern sectors of the Open Plain.
- fact After eating smushrooms, Mainly Smiles' smiles broaden and they seem to vibrate ever so slightly.
- fact MDS (Metal Dissolving Spray) dissolves metal but has zero impact on other materials; it is super-expensive but highly useful.
- continuity Mainly Smiles largest herd stat label: 'spotted' (b07) vs 'verified' (b10)
- continuity Madagascar-Pie inventor's island location: off northern Madagascar / in the Indianioceanio
b07:c99:p253

- entity MGWN
- entity Move #3,453 (Advancing Fence)
- entity Move #4,766 (Subterranean Recapture)
- entity Move #666 (Crazy People Having Allergic Reaction to Coconuts)
- entity Palm-Scallywags
- relationship Greta Gretchen-Hoffer owns MGWN
- fact A mature MGWN can grow up to two feet long; they do not bite.
- fact Greta adopted an orphaned MGWN and sometimes carries it around in her backpack.
- fact MGWNs can run across water, reaching speeds of up to forty knots.
- fact Move #666 contains 127 very specific face pulls, each of which needs to be perfected, and is the only documented move powerful enough to defeat Move #7,083.
- fact Move #3,453 (Advancing Fence) is best deployed when there are over one hundred fighters; with just three it is a lame move.
- fact Move #4,766 (Subterranean Recapture) is usually deployed rapidly to capitalise on the element of surprise; some versions involve screaming, shrieking or yelling which creates a terrifying underground echo.
- continuity Move #4,766 (Subterranean Recapture): almanac entry and in-story deployment
- continuity Move #666 (Crazy People Having Allergic Reaction to Coconuts): appears in Almanac and b07
- continuity Move #3,453 (Advancing Fence): al1 entry overlaps with b07 use and appendix
- continuity Move #666: al1 documents the same move used in b07 battle
b07:c99:p254

- entity Move #11,144 (Fan & Encircle)
- entity Move #26,401 (Spring Bounce)
- entity Move #7,083 (No Idea What This Is)
- entity Osteops
- entity Palm-Scallywags
- fact Move #7,083 is so advanced that Palm-Scallywags need to take a specialized two month, top-secret, technical course to acquire certification.
- fact Move #11,144 (Fan & Encircle) has no known counter-move and can be deployed in thick, thin, or zero vegetation environments.
- fact Move #26,401 (Spring Bounce) can be used for knocking fruit off trees, closing doors/gates, pushing a vehicle that won't start, opening a trapdoor above or below you, testing a trampoline, and annoying someone.
- fact Large herds of wild Osteops inhabit the foothills of The Foothills; when Osteops move up to higher terrain, their milk is not so great.
- continuity Move #26,401 name: Spring Bounce vs Spring Bounce Island Style
- continuity Move #7,083 (No Idea What This Is): almanac entry and in-story deployment
- continuity Move #11,144 (Fan & Encircle): al1 entry overlaps with b07 use and appendix
- continuity al1 Osteop facts retold in b07, b10, b11, b14 glossary/appendix sections
b07:c99:p255

- entity APPP
- entity Collum Ollum
- entity Osteop Milk
- entity Osteops
- entity Pizzup
- entity P'niknik
- fact Osteops lay eggs in batches of 6; the eggs hatch after 1 month.
- fact Mother Osteops become violent during the entire laying-to-hatching period and must be avoided at all costs.
- fact If you drink Osteop milk after 8am you might get an upset elbow.
- fact Pizzup can hover above surfaces and has been known to hover at speeds in excess of 41 miles per hour.
- fact Collum Ollum once ate a dozen pizzups to test if eating pizzup would make him float; it did not, but it made him vomit.
- fact The most important event in the P'niknik calendar is the APPP (Annual Panicking P'niknik Picnic).
- continuity Osteop egg batch size: '6' (numeral) vs 'six' (word)
- continuity Pizzup: recurring in-world food with hover-yeast across multiple books
b07:c99:p256

- entity Pinkfish
- entity QSB
- entity Quadcycles
- fact Palm-Scallywags have high distribution in palm forests and are found nowhere else; their special powers are camouflage and jumping ability.
- fact Palm-Scallywags have a typical group size of 6, never operate alone, have a maximum jump distance of 16 feet, a cleverness rating of 4/10, speed of 7/10, and agility of 7/10.
- fact Pinkfish are like goldfish but pink; they are very tame when happy, but when bored can be aggressive and bite like piranhas.
- fact Pinkfish need constant attention: they have to be walked, entertained, and read to before bed; some rich pinkfish have their own walk-bowls.
- fact A QSB (Quick Snack Break) is recommended at least twice a day; group size can extend from two people up to two hundred.
- fact Dash, Rob and Greta have fully-stocked QSB holsters integrated into their backpacks.
- fact Quadcycles are four-wheeled cycles that fold up into a backpack and are deployed by mind activation; the wheel configuration constantly adapts to terrain controlled by a sensor embedded in the saddle.
- continuity Pinkfish bite comparison: 'piranas' / 'piraƱas' / 'piranhas'
- continuity Quadcycle deployment: 'mind-activation' vs 'mind activation'
b07:c99:p257

- entity Quadcycles
- entity Snerpent
- entity Snollimpest
- entity Vesuvius Casablanca
- fact A three-week introductory course at the QTA (Quadcycle Training Academy) is highly recommended.
- fact Quadcycle maintenance includes keeping the sneggle-sprocket smooth with enough lemon juice on it at all times, with the lemon juice compression canister fully primed to at least level 8 before big missions.
- fact To officially become a scallywag, one needs to graduate from Scallywag Academy.
- fact A verified nineteen-headed Snerpent sighting was first documented by Vesuvius Casablanca; most Snerpents can swim, climb trees and burrow, and some can fly.
- fact A Snollimpest is a human-sized, furry, multi-headed mammal; the most common variety have two heads, but some have been documented with up to nine heads.
- fact Snollimpests love warm water and are especially fond of taking long baths; they HATE cold water.
- continuity Lemon juice canister level: '8' (numeral) vs 'eight' (word)
- continuity Quadcycle difficulty note: with vs without QTA recommendation
- continuity Snerpent capabilities: al1 omits flying ability mentioned in b07
- continuity Snollimpest description: b07 vs al1
b07:c99:p258

- entity Small Remote-Activated Train
- entity SPIN Radio
- entity Stumpnose Elementary
- entity Swedhump Elementary
- entity Sweds
- relationship Rob Newman owns SPIN Radio
- fact A SPIN radio (Secure Police Interface Neo-mogrifier) lets the user communicate directly with International Police Headquarters; it folds up to the size of a small pea.
- fact Rob Newman usually has a SPIN radio with him.
- fact The S-RAT (Small Remote-Activated Train) is a sophisticated solar-powered train controlled by R-MIT (Remote Molluscular Interface Technology); R-MIT signals can penetrate soil, rock and even concrete.
- fact The S-RAT is built by Pandamatenga Industries.
- fact Stumpnose Elementary's principal is Professor Inspector Josiah Stumpnose.
- fact Most kids who attend Stumpnose Elementary are known to be awful, rude, mean, have terrible table manners, or all of the above.
- fact Sweds are two-faced humped ATCs (Antelope-Type Creatures) found in forests, on open plains and near rivers.
- fact If you rub the hump of a Swed at full moon, it will bring you good luck for a month.
- fact The three most common kinds of Sweds are Grinning Sweds (mischievous), Grumpy Sweds (the nicest kind, friendly and sweet), and Smiling Sweds (deceptive - they do actually bite).
- fact Collum Ollum once had a Grinning Swed as a pet.
- continuity SPIN Radio expansion: Neo-mogrifier / Neomogrifier
- continuity SPIN Radio size: 'It folds' (singular) vs 'They fold' (plural)
- continuity b12b student-character list wording: 'Most kids who attend this school are' vs 'Most kids who attend this school are known to be'
- continuity Sweds habitat: 'found in forests and on open plains and near rivers' vs 'found on open plains and near rivers'
- continuity Sweds capitalisation: 'ATCs (Antelope-Type Creatures)' (b07/al1) vs 'antelope-type creatures' (b11)
- continuity Swed lore glossary: identical or near-identical entries across b07, b11, and al1
- continuity first_appearance of Sweds cites al1, story debut is b07
b07:c99:p259

- entity Swedhump Elementary
- entity Sweds
- entity Triplocopter
- relationship Rob Newman attends Swedhump Elementary
- fact Swedhump Elementary is named after the hump of a swed, a two-faced humped creature.
- fact Sweds are common on the eastern fringes of Moremi Forest; they build nests in Makataka trees, down small burrows, or in dry riverbeds; eggs are laid in batches of 3.
- fact The Great Swed Migration occurs in February heading north-east to the Open Plains, where they assemble in the tens of thousands during March; in April they head back south-west.
- fact Swedhump Elementary's principal is Mrs. Rosebank.
- fact Triplocopters were invented by G. & J. Tarrow Siblings Inc. in 2010; they are sixty-one times faster and seventeen times more powerful than regular helicopters.
- fact The test pilot of the first triplocopter was James Hogsbottom, who teaches Paper Airplane class at Swedhump Elementary.
- fact There have been no reported triplocopter crashes to date.
- fact A walrospital is a hospital for walruses.
- continuity Swed creature capitalisation: 'swed' vs 'Swed'
- continuity Triplocopter speed: 'sixty one times faster' vs 'sixty-one times faster'
- continuity Hogsbottom as triplocopter test pilot: present in b01 relationship but absent from b01 glossary fact
- continuity Great Swed Migration direction: north-east (b07/al1) vs south (b11)
- continuity Swed lore glossary: identical or near-identical entries across b07, b11, and al1
b07:c99:p260

- entity Warp-vortex
- entity Witch Nose Island
- entity Wombat Juice
- fact A warp-vortex allows the warpee (owner) plus sub-warpees (passengers) to move from one place to another in a trilli-second; pocket versions exist but are expensive.
- fact Each warp-vortex has its own password which the users will not share under any circumstances.
- fact Witch Nose Island's entire perimeter is ringed by twenty-seven krypto-web fences, eleven of which are electrified.
- fact The water around Witch Nose Island is freezing and full of Shnarks (more vicious than sharks), flesh-eating Saw-toothed Doublodiles, and killer electric rays.
- fact No prisoner has ever escaped from Witch Nose Island.
- fact Wombat Juice is made from walrus milk, octopus saliva, mango, beetroot, avocado and tomato, blended in any proportions and served with ice.
- continuity Warp-vortex name: hyphenated vs unhyphenated vs capitalised forms
- continuity Warp-vortex passenger term: 'sub-warpees' (plural) vs 'sub-warpee' (singular)
- continuity Wombat Juice ingredient list capitalisation: 'Walrus milk' vs 'Walrus Milk'
- continuity Wombat Juice ingredient disclaimer: recurs across books




































































