Move #16,444 (Pin Jump)
This is an advanced decoy move used in response to an attack. Effective deployment of it can buy you a few crucial seconds to plan your next move. Based on the civilian “pin-drop” into a swimming pool. The fighter puts hands at side, legs together, and then bounces up and down. Pulling a ridiculous face often helps.

Appears in the Almanac
First seen in the Almanac, page 205
First seen in the Almanac, page 205
Research
entry text from total-mayhem.com
entry art from al1:c01:p205
other
e_move_16444also known as Move 16,444 (Pin Jump)
This is an advanced decoy move used in response to an attack. al1:c01:p205
first appearance al1:c01:p205
appears in Almanac (al1)
In the printed almanac pages (1 cited)
Facts
in_world_system (1)
Move 16,444 (Pin Jump) is a classic distraction move that involves pulling ridiculous faces and bouncing up and down with legs straight and parallel.
Move 16,444 (Pin Jump) This is a classic distraction move, favored by Dash. Involves pulling ridiculous faces and bouncing up and down with the legs straight and parallel. b08:c01:p025 b08:c99:p263
